So last night and today we finally got around to splitting our work into separate github accounts. This, of course, led to a bunch of fiddling with authentication keys which thankfully I believe we're all done with now. We had to generate separate keys for each account and add a config file which allowed those keys to be used with different URLs. We now have a github account just for this website and making games. No more links to our legal name yippee!! Now we can really let loose with what we put on here and not have to worry about any potential employers in the future finding it. With that being said: penis penis vagina pussy pussy pussy marijuana. This also means we are one step closer to being able to have gamedev projects automatically deploy to itch when we push a release to github, which is extremely exciting!
The next step is going to be getting our platformer into a playable state, that is: the player being able to move in an environment, the player being able to jump, creating some kind of win condition for the game, and building a suitable environment for a single level.
We have succeeded in adding movement to the player character, including not having them fall through the world. We also added animations which face the direction of movement. Overall very happy with the progress we've made today ^-^