We started adding some extra features to the tutorial project we made yesterday!
We figured it wouldn't be much of a game without a pause menu and so we took it upon ourselves to create one! It honestly turned out to be much easier than I expected, mostly due to the way godot is. We were able to implement every feature we wanted just by using the docs and our noggin. So far the features we have added include a hi-score display, an options menu which allows the player to change music and sfx volumes, a quit button which exits the game, a pause menu which pauses the game and features three buttons: resume, options, and quit.

Even for such a simple project the process of learning and getting the hang of the godot engine and scripting language has been so rewarding and exciting. We keep getting excited at the anticipation of adding more features to this project, and projects we might do in the future.
It feels so wonderful to have a creative outlet again after what feels like an eternity for us!